23 static const bool repoDefaultCalculateTangentSpace =
false;
24 static const bool repoDefaultConvertToUVCoordinates =
false;
25 static const bool repoDefaultDegeneratesToPointsLines =
false;
26 static const bool repoDefaultDebone =
false;
27 static const bool repoDefaultDeboneOnlyIfAll =
false;
28 static const bool repoDefaultFindInstances =
false;
29 static const bool repoDefaultFindInvalidData =
false;
30 static const bool repoDefaultFindInvalidDataAnimationAccuracy = 0.0f;
31 static const bool repoDefaultFixInfacingNormals =
false;
32 static const bool repoDefaultFlipUVCoordinates =
false;
33 static const bool repoDefaultFlipWindingOrder =
false;
34 static const bool repoDefaultGenerateNormals =
true;
35 static const bool repoDefaultGenerateNormalsFlat =
true;
36 static const bool repoDefaultGenerateNormalsSmooth =
false;
37 static const bool repoDefaultIfcSkipSpaceRepresentation =
false;
38 static const bool repoDefaultImproveCacheLocality =
false;
39 static const bool repoDefaultJoinIdenticalVertices =
false;
40 static const bool repoDefaultLimitBoneWeights =
false;
41 static const bool repoDefaultMakeLeftHanded =
false;
42 static const bool repoDefaultOptimizeMeshes =
false;
43 static const bool repoDefaultPreTransformUVCoordinates =
false;
44 static const bool repoDefaultPreTransformVertices =
false;
45 static const bool repoDefaultPreTransformVerticesNormalize =
false;
46 static const bool repoDefaultRemoveComponents =
false;
47 static const bool repoDefaultRemoveComponentsAnimations =
false;
48 static const bool repoDefaultRemoveComponentsBiTangents =
false;
49 static const bool repoDefaultRemoveComponentsBoneWeights =
false;
50 static const bool repoDefaultRemoveComponentsCameras =
false;
51 static const bool repoDefaultRemoveComponentsColors =
false;
52 static const bool repoDefaultRemoveComponentsLights =
false;
53 static const bool repoDefaultRemoveComponentsMaterials =
false;
54 static const bool repoDefaultRemoveComponentsMeshes =
false;
55 static const bool repoDefaultRemoveComponentsNormals =
false;
56 static const bool repoDefaultRemoveComponentsTextures =
false;
57 static const bool repoDefaultRemoveComponentsTextureCoordinates =
false;
58 static const bool repoDefaultRemoveRedundantMaterials =
true;
59 static const bool repoDefaultRemoveRedundantNodes =
false;
60 static const bool repoDefaultSortAndRemove =
false;
61 static const bool repoDefaultSortAndRemoveLines =
true;
62 static const bool repoDefaultSortAndRemovePoints =
true;
63 static const bool repoDefaultSortAndRemovePolygons =
false;
64 static const bool repoDefaultSortAndRemoveTriangles =
false;
65 static const bool repoDefaultSplitByBoneCount =
false;
66 static const bool repoDefaultSplitLargeMeshes =
false;
67 static const bool repoDefaultTriangulate =
true;
68 static const bool repoDefaultValidateDataStructures =
false;
69 static const int repoDefaultImproveCacheLocalityVertexCacheSize = 12;
70 static const int repoDefaultLimitBoneWeightsMaxWeight = 4;
71 static const int repoDefaultSplitByBoneCountMaxBones = 60;
72 static const int repoDefaultSplitLargeMeshesTriangleLimit = 1000000;
73 static const int repoDefaultSplitLargeMeshesVertexLimit = 1000000;
74 static const float repoDefaultCalculateTangentSpaceMaxSmoothingAngle = 45.0f;
75 static const float repoDefaultDeboneThreshold = 1.0f;
76 static const float repoDefaultGenerateNormalsSmoothCreaseAngle = 175.0f;
77 static const std::string repoDefaultRemoveRedundantMaterialsSkip =
"";
78 static const std::string repoDefaultRemoveRedundantNodesSkip =
"";