3D Repo Bouncer  1.4
repo_model_import_config_default_values.h
1 
21 #include <string>
22 
23 static const bool repoDefaultCalculateTangentSpace = false;
24 static const bool repoDefaultConvertToUVCoordinates = false;
25 static const bool repoDefaultDegeneratesToPointsLines = false;
26 static const bool repoDefaultDebone = false;
27 static const bool repoDefaultDeboneOnlyIfAll = false;
28 static const bool repoDefaultFindInstances = false;
29 static const bool repoDefaultFindInvalidData = false;
30 static const bool repoDefaultFindInvalidDataAnimationAccuracy = 0.0f;
31 static const bool repoDefaultFixInfacingNormals = false;
32 static const bool repoDefaultFlipUVCoordinates = false;
33 static const bool repoDefaultFlipWindingOrder = false;
34 static const bool repoDefaultGenerateNormals = true;
35 static const bool repoDefaultGenerateNormalsFlat = true;
36 static const bool repoDefaultGenerateNormalsSmooth = false;
37 static const bool repoDefaultIfcSkipSpaceRepresentation = false;
38 static const bool repoDefaultImproveCacheLocality = false;
39 static const bool repoDefaultJoinIdenticalVertices = false;
40 static const bool repoDefaultLimitBoneWeights = false;
41 static const bool repoDefaultMakeLeftHanded = false;
42 static const bool repoDefaultOptimizeMeshes = false;
43 static const bool repoDefaultPreTransformUVCoordinates = false;
44 static const bool repoDefaultPreTransformVertices = false;
45 static const bool repoDefaultPreTransformVerticesNormalize = false;
46 static const bool repoDefaultRemoveComponents = false;
47 static const bool repoDefaultRemoveComponentsAnimations = false;
48 static const bool repoDefaultRemoveComponentsBiTangents = false;
49 static const bool repoDefaultRemoveComponentsBoneWeights = false;
50 static const bool repoDefaultRemoveComponentsCameras = false;
51 static const bool repoDefaultRemoveComponentsColors = false;
52 static const bool repoDefaultRemoveComponentsLights = false;
53 static const bool repoDefaultRemoveComponentsMaterials = false;
54 static const bool repoDefaultRemoveComponentsMeshes = false;
55 static const bool repoDefaultRemoveComponentsNormals = false;
56 static const bool repoDefaultRemoveComponentsTextures = false;
57 static const bool repoDefaultRemoveComponentsTextureCoordinates = false;
58 static const bool repoDefaultRemoveRedundantMaterials = true;
59 static const bool repoDefaultRemoveRedundantNodes = false;
60 static const bool repoDefaultSortAndRemove = false;
61 static const bool repoDefaultSortAndRemoveLines = true;
62 static const bool repoDefaultSortAndRemovePoints = true;
63 static const bool repoDefaultSortAndRemovePolygons = false;
64 static const bool repoDefaultSortAndRemoveTriangles = false;
65 static const bool repoDefaultSplitByBoneCount = false;
66 static const bool repoDefaultSplitLargeMeshes = false;
67 static const bool repoDefaultTriangulate = true;
68 static const bool repoDefaultValidateDataStructures = false;
69 static const int repoDefaultImproveCacheLocalityVertexCacheSize = 12;
70 static const int repoDefaultLimitBoneWeightsMaxWeight = 4;
71 static const int repoDefaultSplitByBoneCountMaxBones = 60;
72 static const int repoDefaultSplitLargeMeshesTriangleLimit = 1000000;
73 static const int repoDefaultSplitLargeMeshesVertexLimit = 1000000;
74 static const float repoDefaultCalculateTangentSpaceMaxSmoothingAngle = 45.0f;
75 static const float repoDefaultDeboneThreshold = 1.0f;
76 static const float repoDefaultGenerateNormalsSmoothCreaseAngle = 175.0f;
77 static const std::string repoDefaultRemoveRedundantMaterialsSkip = "";
78 static const std::string repoDefaultRemoveRedundantNodesSkip = "";