|
std::vector< float > | ambient |
|
std::vector< float > | diffuse |
|
std::vector< float > | specular |
|
std::vector< float > | emissive |
|
float | opacity |
|
float | shininess |
|
float | shininessStrength |
|
bool | isWireframe |
|
bool | isTwoSided |
|
The documentation for this struct was generated from the following file:
- C:/Users/Carmen/3D Repo/Repo/3drepobouncer/bouncer/src/repo/core/model/repo_node_utils.h