Create a selection tree maker. The scene must be a valid pointer with Default graph loaded scene scene to construct from
std::map< std::string, std::vector< uint8_t > > SelectionTreeMaker::getSelectionTreeAsBuffer |
( |
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const |
Construct and return the selection tree as a Property Tree As a buffer The method will return an empty tree if the scene is null or the default graph is not loaded.
- Returns
- returns the selection tree as a property tree
Construct and return the selection tree as a Property Tree The method will return an empty tree if the scene is null or the default graph is not loaded.
- Returns
- returns the selection tree as a property tree
The documentation for this class was generated from the following files:
- C:/Users/Carmen/3D Repo/Repo/3drepobouncer/bouncer/src/repo/manipulator/modelutility/repo_maker_selection_tree.h
- C:/Users/Carmen/3D Repo/Repo/3drepobouncer/bouncer/src/repo/manipulator/modelutility/repo_maker_selection_tree.cpp